About Lesson
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What is the Min-Max Algorithm?
- The Min-Max algorithm is a decision-making algorithm used in artificial intelligence, particularly in two-player games.
- It aims to minimize the possible loss in a worst-case scenario (hence “min”) while maximizing the potential gain (therefore “max”).
- In a two-player game:
- The maximizer seeks to maximize their score or utility value.
- The minimizer aims to minimize the maximizer’s score.
- The algorithm evaluates all possible moves for both players, predicts the opponent’s responses, and selects the optimal move to achieve the best possible outcome.
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How Does the Min-Max Algorithm Work?
- The process involves several key steps:
- Generate the Game Tree:
- Create a tree structure representing all possible moves from the current game state.
- Evaluate Terminal States:
- Assign utility values (e.g., +1 for Max win, -1 for Min win, 0 for a draw) to the terminal nodes (end game states).
- Propagate Utility Values Upwards:
- Starting from the terminal nodes, propagate utility values upward through the tree:
- If it’s the maximizing player’s turn, select the maximum value from child nodes.
- If it’s the minimizing player’s turn, select the minimum value from child nodes.
- Starting from the terminal nodes, propagate utility values upward through the tree:
- Select Optimal Move:
- At the root of the game tree, the maximizing player chooses the move leading to the highest utility value.
- Generate the Game Tree:
- The process involves several key steps:
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Min-Max Formula:
- The Min-Max value of a node in the game tree is calculated recursively:
- Maximizing Player’s Turn:
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text{Max-Value}(node) = max(text{Min-Value}(child_1), text{Min-Value}(child_2), ldots)
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- Minimizing Player’s Turn:
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text{Min-Value}(node) = min(text{Max-Value}(child_1), text{Max-Value}(child_2), ldots)
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- Maximizing Player’s Turn:
- The Min-Max value of a node in the game tree is calculated recursively:
The Min-Max algorithm helps AI agents make strategic decisions by considering both maximizing their own gains and minimizing the opponent’s gains in a game.
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